DC Universe, but am back with this latest and deadliest version and having a great time working in the audio department with a super-talented and experienced team.Īs Audio Director, Rich Carle provided excellent leadership and guidance for the team in addition to writing music, creating sound effects and mixing movies. I took a hiatus with Mortal Kombat: Armageddon and Mortal Kombat vs. I’ve worked on Mortal Kombat for most of its life, starting with the early arcade versions, and moving on through the first two console versions – Mortal Kombat: Deadly Alliance and Mortal Kombat: Deception.
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